About

Simon is a composer and sound designer from the University of Southern California. He has been playing piano since 2011 and viola since 2012 and continues to communicate his music to his audience through the channels of films and video games. With a BA in Economics and minors in Music Production and Game Audio, Simon aligns his creativity with a deep understanding of market dynamics in the music/film industry, expanding his musical genres and soundscapes.

During his time at USC, Simon privately studied composition, film scoring, orchestration, and conducting with professors from USC's Thornton School of Music while composing original scores/sound design for multiple short films, animations, and games.

Simon most recently spearheaded the audio direction (music and sound effects) for an indie mobile game that currently has 57k+ downloads. He will be pursuing a Master of Music in Screen Scoring at the University of Southern California (‘25).

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